Privacy
parkour.gg shows what players do on the Parkour Masters server. This page says what it shows about players, where that comes from, what your browser keeps, and how to ask to be left off the site.
What the site shows about players
- Your Minecraft name and your account's id (its uuid, which is in your player page's address). If you play on Bedrock, the id contains your Xbox account's id, and the site shows that you play on Bedrock: your name starts with *, and your player page says so.
- Your skin: as a head next to your name, and on your ghost in a map's 3D view.
- Your best time on each published map you finished, with its place, on the map's leaderboard and on your player page.
- Your best time on a map today, this week and this month, on its boards for those periods: they show who ran the map recently, even a time no longer on its all-time leaderboard.
- Your level and prestige, how many maps you finished, how many records you hold, and your duel rating, wins and losses, with your place on the site's leaderboards.
- The maps you built and published, with their names and descriptions as written in the game.
- When you were first to finish a map, and when you set a new record.
- Your duels: the latest results on the duels leaderboard (who beat whom, on which map, in what time, and when), and on your player page the players you duel most, with your wins and losses against each.
- Your Red Light, Green Light and Tag games, wins and podiums or catches, on those games' leaderboards.
- Your public playlists: their names, descriptions and maps, how often they were played to the end, and the address that joins them.
- The server's videos you appear in, on your player page, but only if your video setting in game lets the server name you in every video, the fails ones included.
- Your phantom may run in the short video on the home page, with your skin and what you wear but never your name, unless your video setting in game keeps you out of every video.
- Your runs in a map's top 10: the 3D view can replay them as ghosts, with your name, wearing your skin and the cosmetics you have on. If you ran in another player's party during one of those runs, you are in its replay too, with your name, skin and cosmetics.
Map ratings and difficulty votes only count towards each map's totals: the site never shows who rated what. Nor does it show who fell where: how many runs on a map reach the finish, and where on it players fall, are counted for the map, not for you.
Where it comes from
From the Parkour Masters server's own records: its database, which the site only reads and never changes, and its map files, the recordings the server keeps of the best runs, and its list of cosmetics. The site is rebuilt from them about every 15 minutes.
For its own admin pages, the site also counts how many players joined the network for the first time through one of parkour.gg's addresses each day, from the network's records of first joins: a number for each day, address and edition (Java or Bedrock), never who.
Skins are fetched while the site is built: from Mojang for Java players, and from GeyserMC for Bedrock players. The site then serves its own copies, so your browser never asks Mojang or GeyserMC for them.
What it doesn't show
No IP addresses, no chat, and no payment records: the site doesn't read any of these from the server. A featured map is marked as featured (builders can pay in the game to feature their map, and staff can feature any map), and ghosts wear the cosmetics their players have on, which can show what a player has unlocked.
When you visit
- Every page, picture, font and script comes from this site. Pages load nothing from other sites: no ads, no outside analytics, no tracking.
- The site's pages and scripts set no cookies.
- The home page plays a short silent video of phantoms (the game's replays of players' runs) above its Map of the Day, from this site. With scripts on, your browser downloads it once the page has loaded and the video is on or near your screen, unless your browser asks for reduced motion (then never), you stopped it before, your browser tells sites it is saving data or on a slow connection, or it doesn't let pages play videos by themselves (then not until you press play); until then you see a still picture. In Safari, and in every browser on an iPhone or iPad, it stops after about a minute, since those browsers may download it again each time it repeats; press play to watch it again.
- Stopping the home page's short video with its button is remembered in your browser's local storage, so it stays stopped on your next visit; pressing the button again, or clearing this site's data in your browser, forgets it.
- The site counts its visits itself. As a page is shown, it sends the site a request saying which page it is and, if you followed a link from another site, that site's name (not the page's full address), or the tags a link to the site carries in its address (like
?ref=discord, and autm_mediumorutm_campaign); when you reload a page or come back to it, it says only that. Pressing a copy button sends one too, saying whether it copied the server's address or something else, and so does following a link to the server's Discord, store, forum, YouTube or TikTok, saying which. The site adds these up into daily totals for its staff: how many visits, which pages, which pages visits start on, which countries, which kinds of device, browser and system, how many copies and on which pages, how many links followed, how many visitors copied something, grouped by the page their visit started on and the kind of site it came from (a search engine, a social site), and how many views came from the single busiest address (not which address). It counts a visitor by their IP address and browser on that day only, and joins their copies to where their visit started that day the same way: no cookie or id, and nothing that links your visits on different days. The totals it keeps count pages and where visits came from, not visitors: players' pages are counted together, not each by name, while the names of the sites visitors came from and the tags in links are kept as they were sent. If your browser sends Global Privacy Control, pages don't send these at all. - “This is me” on a player's page remembers that player (their id and name) in your browser's local storage, so the pages can show you your own numbers. It stays in your browser: to show those numbers, the pages download the same public data any visitor's browser downloads for that player. Press “Not me” to forget it, or clear this site's data in your browser.
- Stopping the moving logo on the home page is remembered in your browser's local storage, so it stays still on your next visit. Press its button again to start it, or clear this site's data in your browser.
- Visits pass through Cloudflare, which sits in front of the site. The site's web server logs each request with the visitor's IP address, the time, the address asked for, the page it came from and the browser's name, as web servers do (and, for the requests that count visits, the country Cloudflare places the address in). The logs are for running the site and counting its visits, and are never published.
- Links to other sites, such as Discord, open those sites, which have their own privacy terms.
Being left off the site
Any player can ask to be left off the site: ask on Discord (opens in a new tab), and say which player you are: your name, or the address of your player page. The site's staff then hide you.
Once you are hidden:
- you have no player page, and nobody can look you up by your name or id;
- your rows stay in their places, as “Unknown player”, with no name, id, link or head: your times on the maps' leaderboards (all time, today, this week and this month), and your rows on the site's other leaderboards (prestige and level, maps finished, records, duels, builders); they still count in other players' places and in the totals;
- your runs are never shown as ghosts; in another player's run you ran in as their party, you are drawn as nobody: no name, the game's default skin and no cosmetics;
- the home page's short video of phantoms isn't shown while you are in it;
- your skin is no longer published;
- maps you built stay, with no builder named;
- your name, wherever players wrote it in a map's name or description, reads “a hidden player”.
It applies from the site's next build after you are added to the list: the site is rebuilt about every 15 minutes, and Cloudflare, in front of it, catches up within a minute (or, if it can't reach the site's server just then, once it can again: meanwhile it keeps showing the copy it has, for up to a day). It can keep a few files longer at their old addresses, linked from no page, until they are cleared there by hand: the picture of your head (up to a year), and a map's previous 3D model if the map's name named you (about five weeks). Browsers that visited the site before may reuse what they downloaded for up to 30 days without asking the site again, or a year for a head. Search engines and other sites keep their own copies too. The site can't change any of those. Being left off changes only this website: the game server's own records stay as they are.
The legal side and your rights
- The site shows this data because players create it in a public game, and showing the game's maps, players and leaderboards is what the site is for: a legitimate interest, under Article 6(1)(f) of the GDPR. You can object by being left off the site, as above.
- Counting visits is a legitimate interest too: to see how the site is used. The requests pages send for it are logged like any other, and deleted with the logs; only the totals are kept, which name no visitor: the daily lists (the pages, and those visits start on; the sites and link tags visits came from, the names of sites and the tags kept as sent; countries; kinds of device, browser and system; which of the site's own names was used; copies by page, and copies and visitors who copied by where their visit started) for about three months, and after that the daily numbers: visits, visitors, copies, links followed, visitors who copied something, and the busiest address's views (not which address).
- The site shows your data for as long as the game server keeps it, and the latest new records for a while after. The web server's logs are deleted within 15 days.
- Cloudflare, in front of the site, and Hetzner, which hosts its web server, handle visits for the site; both see visitors' IP addresses (the logs are kept on Hetzner's server).
- What the site shows about you is on its pages, most of it on your player page (apart from the old copies above). You can ask what the site holds about you and for a copy, ask for it to be corrected or erased, or for its use to be limited: ask on Discord (opens in a new tab), and you can complain to a data protection authority, for example the one in your country.
