stop coping and get good

by NikodemK · published Nov 18, 2023
NormalUp to 30 s to finish#neo#pro#day_time

skill issue ngl

/fp play #86c5

Join play.parkour.gg on Java or Bedrock, then run the command above to go straight to this map (how to join). Open the 3D view full screen

Stats

4.2average rating (of 10)
13ratings
34completions
13players finished
4.650record
1checkpoint
Runs that reach the finish
18%
Where players fall
  1. Checkpoint 1 to the finish: 11.9 falls per try Hardest
  2. The start to checkpoint 1: 0.4 falls per try
First to finish
Dr4ch3n
Difficulty votes (8)
Easy38%
Normal25%
Hardcore38%

Leaderboard

PlacePlayerTime, and how far behind first
1Tiger__blood4.650Watch the record
2yogobogo4.699+0.049Race the record
3Elon_Duck6.650+2.000Race the record
4BravRrus6.805+2.155
5Leidwesen7.642+2.992
6Anseba13.100+8.450
7Kedutrix13.200+8.550
8Kaied27.498+22.848
9Envi_36.106+31.456
10KayKay8andit57.250+52.600

Top 10 of 13 players. Find your own time on your player page.

More by NikodemK

All 6 maps by NikodemK→
misson: hijackPublished Nov 18, 2023plane crashPublished Nov 18, 2023CavePublished Jan 16, 2024ship adventurePublished Nov 27, 2023

About this map

stop coping and get good is a normal Minecraft neo parkour map by NikodemK, published on Parkour Masters on Nov 18, 2023. It is the first of the 6 maps NikodemK has published. Its start, 1 checkpoint and finish stand within 11 × 8 blocks, and the finish is 4 blocks higher than the start. It is built from about 140 blocks, mostly stone and big dripleaf. Falls hurt. Half of the 13 players who finished it took 14 seconds or less, and most took between 6 seconds and 58 seconds. It is quicker to finish than 9 in 10 normal maps. 18% of runs on it reach the finish. The hardest part is checkpoint 1 to the finish, with 11.9 falls per try. The record is 4.650, held by Tiger__blood. Dr4ch3n was the first to finish it, on Nov 18, 2023.

Start, checkpoints and finish within
11 × 8 blocks, 5 high
Start to finish
4 blocks up
Built from
about 140 blocks of 9 kinds
Most used blocks
Stone 65%, big dripleaf 15%, oak fences 8%, iron trapdoors 2%, dirt 2%
Checkpoints
1, every one needed
Typical finish
14 seconds or less (most between 6 seconds and 58 seconds)
Hardest part
Checkpoint 1 to the finish
Record
4.650

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